Virtual guitar

This commit is contained in:
2025-12-27 13:24:59 +01:00
parent 31843095a3
commit 5a78d0ff04
3 changed files with 207 additions and 97 deletions

View File

@@ -1,4 +1,4 @@
import { Settings, Guitar, Music, Gauge } from 'lucide-react';
import { Settings, Guitar, Music, Gauge, Volume2 } from 'lucide-react';
import { TUNINGS, INSTRUMENT_TUNINGS } from '../music/Tunings';
import { INSTRUMENT_DEFINITIONS } from '../music/InstrumentConfigs';
import { getTempoMarking } from '../music/TempoMarkings';
@@ -19,6 +19,7 @@ export interface RhythmSettings {
export interface AppSettings {
difficulty: Difficulty;
showHint: boolean;
showFretboard: boolean;
tuningId: string;
keySignature: string;
instrument: string;
@@ -29,6 +30,7 @@ export interface AppSettings {
customMinFret?: number;
customMaxFret?: number;
autoPlaySightReading?: boolean;
autoPlayVolume?: number;
}
interface ControlsProps {
@@ -354,24 +356,42 @@ export const Controls: React.FC<ControlsProps> = ({ settings, onUpdateSettings,
</div>
{/* Tool 3: Auto-play */}
{settings.gameMode === 'sight_reading' ? (
<div style={{ display: 'flex', flexDirection: 'column', gap: '8px', border: '1px solid rgba(128,128,128,0.2)', padding: '12px', borderRadius: '8px' }}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
<label className="control-label" style={{ marginBottom: 0, textTransform: 'none' }}>
<span>Auto-play</span>
</label>
<button
className={`switch-button ${settings.autoPlaySightReading ? 'active' : ''}`}
onClick={() => onUpdateSettings({ ...settings, autoPlaySightReading: !settings.autoPlaySightReading })}
style={{ transform: 'scale(1)' }} /* Reset scale for consistency */
>
<div className="switch-thumb" />
</button>
</div>
{/* Tool 3: Auto-play */}
<div style={{ display: 'flex', flexDirection: 'column', gap: '8px', border: '1px solid rgba(128,128,128,0.2)', padding: '12px', borderRadius: '8px' }}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
<label className="control-label" style={{ marginBottom: 0, textTransform: 'none' }}>
<span>Auto-play</span>
</label>
<button
className={`switch-button ${settings.gameMode === 'ear_training' || settings.autoPlaySightReading ? 'active' : ''}`}
onClick={() => {
if (settings.gameMode !== 'ear_training') {
onUpdateSettings({ ...settings, autoPlaySightReading: !settings.autoPlaySightReading });
}
}}
disabled={settings.gameMode === 'ear_training'}
style={{ cursor: settings.gameMode === 'ear_training' ? 'not-allowed' : 'pointer', opacity: settings.gameMode === 'ear_training' ? 0.8 : 1 }}
title={settings.gameMode === 'ear_training' ? "Forced On in Ear Training" : "Toggle Auto-play"}
>
<div className="switch-thumb" />
</button>
</div>
) : (
<div /> /* Empty placeholder for grid 3rd column if not sight reading? Or just 2 cols? */
)}
{(settings.gameMode === 'ear_training' || settings.autoPlaySightReading) && (
<div style={{ display: 'flex', alignItems: 'center', gap: '4px', paddingTop: '8px', borderTop: '1px solid rgba(255,255,255,0.1)' }}>
<Volume2 size={14} style={{ opacity: 0.7 }} />
<input
type="range"
min="0"
max="1"
step="0.05"
value={settings.autoPlayVolume ?? 0.5}
onChange={(e) => onUpdateSettings({ ...settings, autoPlayVolume: parseFloat(e.target.value) })}
style={{ flex: 1 }}
/>
</div>
)}
</div>
</div>
</div>
);