4 Commits

Author SHA1 Message Date
OpenClaw
85fe20bf51 Remove Note Set dropdown + legacy fret-range block; fix pendulum transition
- Note Set dropdown and custom-fret Fret Range inputs removed from Controls:
  the unified target-note filter (strings + fret window + key) fully
  supersedes them; difficulty stays as internal default (clef/transpose
  resolution) but is no longer user-facing.
- Pendulum: drop the beat-parity key that remounted the dot each beat
  (killed the CSS transition); the same element now glides left<->right.
2026-09-14 12:51:43 +00:00
OpenClaw
b214c209f9 Feedback round 2: strings filter, key sync, fixed clef, unified metronome
- Strings filter: per-string toggle buttons (replaces fret-window-only
  semantics as a third 'limits notes' control); combines with fret window
  and key filter in targetPool (fretted instruments).
- Key sync checkbox: display key signature can follow the target key
  (major/minor mapping), default off — both remain independently settable.
- LiveNoteStaff: optional fixed clef — guitar/bass now keep their usual
  clef instead of flipping at middle C; octave markers handle range.
- Unified metronome widget (MetronomeWidget) with animated linear pendulum
  synced to the audible click; shown in ALL modes next to the tuner.
  Phrase BPM now reads from settings.rhythm.bpm (single source); the
  phrase-local BPM control was removed from the setup panel.
- Tests: 160/160; tsc + eslint clean; build ok.
2026-09-14 12:38:22 +00:00
OpenClaw
15b8705907 Unified target-note controls: key filter + fret window across all modes
- New shared PracticeFilter settings (keyTonic/keyMode/fretWindow), persisted
  via AppSettings.practice, defaults off (behavior unchanged).
- music/targetPool.ts: single source for the effective target pool —
  base playable range ∩ fret window ∩ key/mode pitch classes (9 modes incl.
  pentatonic, same scale machinery as Phrase Mode).
- useGameLogic now builds validNotes via computeTargetPool.
- TargetNoteControls component (key on/off + tonic/mode, fret window on/off +
  min/max) rendered in Controls for all game modes; key is independent of the
  displayed key signature.
- Phrase Mode binds its key/fret-window setup to the same shared filter
  (read/write mirror) and drops the duplicate controls in its setup panel.
- Tests: targetPool.test.ts (7 cases); suite 156/156 green, build ok.
2026-09-14 07:16:29 +00:00
da060e5bb9 Delivery record: late-feedback round (octave fix, count-in, auto-continue, live staff, library) 2026-09-14 02:30:43 +02:00
12 changed files with 771 additions and 317 deletions

5
TOOLS_LOCAL.md Normal file
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@@ -0,0 +1,5 @@
# Local deployment (nyx server) — beta channel
- Managed by Nyx; deploy script: `~/deploy/smt-beta.sh [branch]` (fetch, build, docker rebuild, restart)
- Container: `smt-beta` (nginx:alpine, 127.0.0.1:8081), image `smt-beta-image`
- Tailnet URL: http://nyx-rg3jpx6w.internal.0jm.de/ (tailscale serve → 8081)
- Note: `tailscale serve --https` not available on this tailnet (feature not enabled); plain HTTP inside tailnet only

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@@ -23,6 +23,30 @@ Implementation of [PHRASE_MODE_PLAN.md](../PHRASE_MODE_PLAN.md) and
| R13 Safe lifecycle | ✅ | Pause on tab-hide, mic error, mic-off, dialogs; audio-group cancellation; run tokens; StrictMode-safe; unmount cleanup |
| R14 Tested delivery | ✅ | 149 unit/integration tests + real-browser synthetic-mic suite (see below) |
## Late feedback round (post first delivery)
- **Guitar octave bug**: the phrase renderer drew sounding pitch; fixed by
deriving the written pitch through the shared `spelledPitch` helper, and
clef/transpose resolution extracted to `resolveClefTranspose` (used by both
modes — requested reuse of proven single-note logic).
- **Count-in**: an extra 5th click at the score's downbeat made players start
a beat early (perceived as "play the note before"); removed (the count-in's
last click IS the downbeat).
- **Tempo timing proven**: browser test plays every Ode note exactly in its
audio window → 8/8 matched (also caught + fixed false scoring during the
count-in itself).
- **Repeated notes**: release-based re-arm + 2.5 s at-your-pace timeout + a
clear status hint ("release, then strike again").
- **Auto-continue** (tempo, default on): exercises roll to the next section
(wrapping), melodies roll a new seed, scale drills restart.
- **BPM widget**: −/+ buttons + slider + free-typing text field (commit on
blur/Enter) — the single-note widget pattern.
- **Live-note staff** next to the mic readout: written-pitch mini staff with
8va/8vb normalization; box matches the mic button; VexFlow's
`space_above_staff_ln` (~40.5px) offset compensated (see TECHNICAL_REALIZATION).
- **Library**: 19 items (5 verified PD melodies + 14 labeled originals).
- **Zen centering** + live staff sizing/overlap per user feedback.
## Verification actually performed
- `npm run lint`, `npm run build`, `npm test -- --run`: all green (149 tests,

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@@ -332,6 +332,7 @@ function App() {
midi={displayedPitch ? displayedPitch.midi : null}
transpose={resolveClefTranspose(currentInstrumentDef, settings.difficulty).transpose}
keySignature={settings.keySignature}
clef={currentInstrumentDef.clefMode === 'treble' ? 'treble' : currentInstrumentDef.clefMode === 'bass' ? 'bass' : undefined}
theme={settings.theme}
/>
<div className={`pitch-readout ${displayedPitch ? 'active' : ''}`}>

View File

@@ -1,8 +1,10 @@
import { Settings, Guitar, Music, Gauge } from 'lucide-react';
import { Guitar, Music, Gauge } from 'lucide-react';
import { TUNINGS, INSTRUMENT_TUNINGS } from '../music/Tunings';
import { INSTRUMENT_DEFINITIONS } from '../music/InstrumentConfigs';
import { getTempoMarking } from '../music/TempoMarkings';
import { TuningMeter } from './TuningMeter';
import { TargetNoteControls } from './TargetNoteControls';
import { MetronomeWidget } from './MetronomeWidget';
import { useSettings } from '../context/useSettings';
import { type Difficulty, type RhythmSettings } from '../types/SettingsTypes';
@@ -17,10 +19,6 @@ export const Controls: React.FC<ControlsProps> = ({ currentPitch }) => {
const { settings, updateSettings } = useSettings();
// Alias to minimize refactor, or just use updateSettings.
const onUpdateSettings = updateSettings;
const handleDifficultyChange = (e: React.ChangeEvent<HTMLSelectElement>) => {
onUpdateSettings({ ...settings, difficulty: e.target.value as Difficulty });
};
const handleTuningChange = (e: React.ChangeEvent<HTMLSelectElement>) => {
onUpdateSettings({ ...settings, tuningId: e.target.value });
};
@@ -110,23 +108,6 @@ export const Controls: React.FC<ControlsProps> = ({ currentPitch }) => {
If Tuning is hidden, Note Set becomes Item 2.
I'll forgo complexity and just render what's available. */}
{/* Row 2, Col 1 */}
<div className="control-group">
<label className="control-label">
<Settings size={18} />
<span>Note Set</span>
</label>
<select
value={settings.difficulty}
onChange={handleDifficultyChange}
className="control-select"
>
{currentInstrumentDef.ranges.map(r => (
<option key={r.id} value={r.id}>{r.label}</option>
))}
</select>
</div>
{/* Row 2, Col 2 */}
{!inPhraseMode && (
<div className="control-group">
@@ -157,42 +138,11 @@ export const Controls: React.FC<ControlsProps> = ({ currentPitch }) => {
</div>
)}
{/* Row 3: Fret Range (Full Width) */}
{currentInstrumentDef.ranges.find(r => r.id === settings.difficulty)?.type === 'custom_fret' && (
<div className="control-group" style={{ gridColumn: '1 / -1' }}>
<label className="control-label">
<span>Fret Range</span>
</label>
<div style={{ display: 'flex', gap: '8px', width: '100%' }}>
<div style={{ flex: 1, display: 'flex', alignItems: 'center', gap: '4px' }}>
<span style={{ fontSize: '12px', opacity: 0.7 }}>Min</span>
<input
type="number"
min="0"
max="24"
value={settings.customMinFret ?? 0}
onChange={(e) => onUpdateSettings({ ...settings, customMinFret: parseInt(e.target.value) || 0 })}
className="control-input"
style={{ width: '100%', padding: '4px' }}
/>
</div>
<div style={{ flex: 1, display: 'flex', alignItems: 'center', gap: '4px' }}>
<span style={{ fontSize: '12px', opacity: 0.7 }}>Max</span>
<input
type="number"
min="0"
max="24"
value={settings.customMaxFret ?? 12}
onChange={(e) => onUpdateSettings({ ...settings, customMaxFret: parseInt(e.target.value) || 0 })}
className="control-input"
style={{ width: '100%', padding: '4px' }}
/>
</div>
</div>
</div>
)}
</div>
{/* Target-note filter: unified controls, all modes */}
<TargetNoteControls />
{/* Bottom Section: Tools Grid (2 Columns now) */}
<div className="tools-grid" style={inPhraseMode ? { gridTemplateColumns: '1fr' } : undefined}>
{/* Tool 1: Tuner */}
@@ -220,120 +170,14 @@ export const Controls: React.FC<ControlsProps> = ({ currentPitch }) => {
)}
</div>
{/* Tool 2: Metronome (single-note modes only) */}
{!inPhraseMode && (
{/* Tool 2: Metronome (all modes) */}
<div style={{ display: 'flex', flexDirection: 'column', gap: '8px', border: '1px solid rgba(128,128,128,0.2)', padding: '12px', borderRadius: '8px' }}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
<label className="control-label" style={{ marginBottom: 0 }}>
<span>Metronome</span>
</label>
<button
className={`switch-button ${settings.rhythm.active ? 'active' : ''}`}
onClick={() => updateRhythm({ active: !settings.rhythm.active })}
title={settings.rhythm.active ? "Turn Off" : "Turn On"}
>
<div className="switch-thumb" />
</button>
</div>
{settings.rhythm.active && (
<div className="rhythm-details" style={{ display: 'flex', flexDirection: 'column', gap: '6px', paddingTop: '8px', borderTop: '1px solid rgba(255,255,255,0.1)' }}>
<div style={{ display: 'flex', gap: '4px' }}>
<button
className={`control-button small ${settings.rhythm.mode === 'bpm' ? 'active' : ''}`}
onClick={() => updateRhythm({ mode: 'bpm' })}
style={{ flex: 1, fontSize: '10px' }}
>BPM</button>
<button
className={`control-button small ${settings.rhythm.mode === 'seconds' ? 'active' : ''}`}
onClick={() => updateRhythm({ mode: 'seconds' })}
style={{ flex: 1, fontSize: '10px' }}
>Timer</button>
</div>
{settings.rhythm.mode === 'bpm' ? (
<div style={{ display: 'flex', flexDirection: 'column', gap: '4px' }}>
<div style={{ display: 'flex', alignItems: 'center', gap: '4px' }}>
<button
className="control-button small"
onClick={() => updateRhythm({ bpm: Math.max(30, settings.rhythm.bpm - 1) })}
style={{ width: '24px', padding: '0', display: 'flex', alignItems: 'center', justifyContent: 'center' }}
>
-
</button>
<input
type="number"
min="30"
max="300"
value={settings.rhythm.bpm}
onChange={(e) => updateRhythm({ bpm: Math.max(1, parseInt(e.target.value) || 60) })}
className="control-input"
style={{
width: '48px',
textAlign: 'center',
padding: '2px'
}}
/>
<button
className="control-button small"
onClick={() => updateRhythm({ bpm: Math.min(300, settings.rhythm.bpm + 1) })}
style={{ width: '24px', padding: '0', display: 'flex', alignItems: 'center', justifyContent: 'center' }}
>
+
</button>
<input
type="range"
min="30"
max="240"
step="1"
value={settings.rhythm.bpm}
onChange={(e) => updateRhythm({ bpm: Number(e.target.value) })}
style={{ flex: 1 }}
<MetronomeWidget
rhythm={settings.rhythm}
onUpdate={updateRhythm}
showAutoAdvance={!inPhraseMode}
/>
</div>
<div style={{ fontSize: '11px', opacity: 0.7, textAlign: 'center' }}>
{getTempoMarking(settings.rhythm.bpm)}
</div>
</div>
) : (
<div style={{ display: 'flex', alignItems: 'center', gap: '4px' }}>
<span style={{ fontSize: '12px', minWidth: '32px' }}>{settings.rhythm.seconds}s</span>
<input
type="range"
min="1"
max="60"
step="1"
value={settings.rhythm.seconds}
onChange={(e) => updateRhythm({ seconds: Number(e.target.value) })}
style={{ flex: 1 }}
/>
</div>
)}
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
<label style={{ fontSize: '10px', display: 'flex', alignItems: 'center', gap: '4px' }}>
<input
type="checkbox"
checked={settings.rhythm.autoAdvance}
onChange={(e) => updateRhythm({ autoAdvance: e.target.checked })}
/>
Auto
</label>
<label style={{ fontSize: '10px', display: 'flex', alignItems: 'center', gap: '4px' }}>
<input
type="checkbox"
checked={settings.rhythm.sound}
onChange={(e) => updateRhythm({ sound: e.target.checked })}
/>
Sound
</label>
</div>
</div>
)}
</div>
)}
</div>
</div>

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@@ -14,10 +14,12 @@ import { Renderer, Stave, StaveNote, Accidental, Voice, Formatter, Annotation }
import { getNoteInKey } from '../music/NoteUtils';
interface LiveNoteStaffProps {
/** Sounding midi of the live detected pitch, or null when silent. */
midi: number | null;
transpose: number;
keySignature: string;
/** Force a clef (e.g. the instrument's usual clef). When omitted the
* clef auto-switches treble/bass around middle C (piano-style). */
clef?: 'treble' | 'bass';
width?: number;
theme?: 'light' | 'dark' | 'auto';
}
@@ -32,6 +34,7 @@ export const LiveNoteStaff: React.FC<LiveNoteStaffProps> = ({
midi,
transpose = 0,
keySignature = 'C',
clef: clefOverride,
width = 130,
theme = 'auto',
}) => {
@@ -63,8 +66,9 @@ export const LiveNoteStaff: React.FC<LiveNoteStaffProps> = ({
const stave = new Stave(0, STAVE_Y, width - 2);
stave.setDefaultLedgerLineStyle({ strokeStyle: resolvedColor, lineWidth: 2 });
const written0 = midi !== null ? midi + transpose : null;
// Clef like the grand-staff split: below middle C reads bass clef.
const clef: 'treble' | 'bass' = written0 !== null && written0 < 60 ? 'bass' : 'treble';
// Instrument-fixed clef when provided (guitar always treble, bass
// always bass); otherwise piano-style split at middle C.
const clef: 'treble' | 'bass' = clefOverride ?? (written0 !== null && written0 < 60 ? 'bass' : 'treble');
stave.addClef(clef);
if (keySignature) stave.addKeySignature(keySignature);
stave.setContext(context).draw();
@@ -109,7 +113,7 @@ export const LiveNoteStaff: React.FC<LiveNoteStaffProps> = ({
new Formatter().joinVoices([voice]).format([voice], width - 40);
voice.draw(context, stave);
}
}, [midi, transpose, keySignature, width, theme, schemeVersion]);
}, [midi, transpose, keySignature, clefOverride, width, theme, schemeVersion]);
return (
<div

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@@ -0,0 +1,180 @@
/**
* Metronome widget with a linear pendulum indicator.
*
* The pendulum is a CSS-animated dot whose half-period equals one beat:
* it travels left→right on even beats and right→left on odd beats, driven
* by the metronome's onTick callback (no drift — synced to the audible
* click, not to wall-clock CSS timing alone).
*/
import { useEffect, useRef, useState, useCallback } from 'react';
import { useMetronome } from '../hooks/useMetronome';
import { getTempoMarking } from '../music/TempoMarkings';
import type { RhythmSettings } from '../types/SettingsTypes';
interface MetronomeWidgetProps {
rhythm: RhythmSettings;
/** Persist changes (bpm, active, sound). Auto-advance is single-note only. */
onUpdate: (updates: Partial<RhythmSettings>) => void;
/** Single-note mode extra: auto-advance targets on each tick. */
showAutoAdvance?: boolean;
onBeat?: () => void;
/** Compact layout (phrase transport row). */
compact?: boolean;
}
export const MetronomeWidget: React.FC<MetronomeWidgetProps> = ({
rhythm,
onUpdate,
showAutoAdvance = false,
onBeat,
compact = false,
}) => {
// Single metronome instance: drives both the audible click and the
// pendulum parity flip (perfectly in sync).
const [beatParity, setBeatParity] = useState(0);
const lastTickRef = useRef(0);
const onBeatRef = useRef(onBeat);
useEffect(() => { onBeatRef.current = onBeat; }, [onBeat]);
const handleTick = useCallback((beat: number) => {
const now = performance.now();
// Ignore double-fires within 60ms (audio glitch guard)
if (now - lastTickRef.current < 60) return;
lastTickRef.current = now;
setBeatParity(beat % 2);
onBeatRef.current?.();
}, []);
const { restart } = useMetronome({
bpm: rhythm.bpm,
volume: rhythm.sound ? rhythm.volume : 0,
playing: rhythm.active,
onTick: handleTick,
});
void restart;
const beatMs = 60000 / Math.max(1, rhythm.bpm);
return (
<div style={{ display: 'flex', flexDirection: 'column', gap: '8px' }}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
<label className="control-label" style={{ marginBottom: 0 }}>
<span>Metronome</span>
</label>
<button
className={`switch-button ${rhythm.active ? 'active' : ''}`}
onClick={() => onUpdate({ active: !rhythm.active })}
title={rhythm.active ? 'Turn Off' : 'Turn On'}
>
<div className="switch-thumb" />
</button>
</div>
{rhythm.active && (
<div className="rhythm-details" style={{ display: 'flex', flexDirection: 'column', gap: '6px', paddingTop: '8px', borderTop: '1px solid rgba(255,255,255,0.1)' }}>
{/* Linear pendulum — same element, left transitions each beat */}
<div
style={{
position: 'relative',
height: compact ? 14 : 18,
borderRadius: 9,
background: 'color-mix(in srgb, var(--color-text-main) 8%, transparent)',
overflow: 'hidden',
}}
aria-hidden
>
<div
style={{
position: 'absolute',
top: '50%',
left: beatParity === 0 ? '6%' : '88%',
width: compact ? 10 : 12,
height: compact ? 10 : 12,
borderRadius: '50%',
background: 'var(--color-text-main)',
transform: 'translateY(-50%)',
transition: `left ${beatMs}ms linear`,
}}
/>
</div>
{rhythm.mode === 'bpm' || compact ? (
<div style={{ display: 'flex', flexDirection: 'column', gap: '4px' }}>
<div style={{ display: 'flex', alignItems: 'center', gap: '4px' }}>
<button
className="control-button small"
onClick={() => onUpdate({ bpm: Math.max(30, rhythm.bpm - 1) })}
style={{ width: '24px', padding: '0', display: 'flex', alignItems: 'center', justifyContent: 'center' }}
>
−
</button>
<input
type="number"
min="30"
max="300"
value={rhythm.bpm}
onChange={(e) => onUpdate({ bpm: Math.max(1, parseInt(e.target.value) || 60) })}
className="control-input"
style={{ width: '48px', textAlign: 'center', padding: '2px' }}
/>
<button
className="control-button small"
onClick={() => onUpdate({ bpm: Math.min(300, rhythm.bpm + 1) })}
style={{ width: '24px', padding: '0', display: 'flex', alignItems: 'center', justifyContent: 'center' }}
>
+
</button>
<input
type="range"
min="30"
max="240"
step="1"
value={rhythm.bpm}
onChange={(e) => onUpdate({ bpm: Number(e.target.value) })}
style={{ flex: 1 }}
/>
</div>
<div style={{ fontSize: '11px', opacity: 0.7, textAlign: 'center' }}>
{getTempoMarking(rhythm.bpm)}
</div>
</div>
) : (
<div style={{ display: 'flex', alignItems: 'center', gap: '4px' }}>
<span style={{ fontSize: '12px', minWidth: '32px' }}>{rhythm.seconds}s</span>
<input
type="range"
min="1"
max="60"
step="1"
value={rhythm.seconds}
onChange={(e) => onUpdate({ seconds: Number(e.target.value) })}
style={{ flex: 1 }}
/>
</div>
)}
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
{showAutoAdvance ? (
<label style={{ fontSize: '10px', display: 'flex', alignItems: 'center', gap: '4px' }}>
<input
type="checkbox"
checked={rhythm.autoAdvance}
onChange={(e) => onUpdate({ autoAdvance: e.target.checked })}
/>
Auto
</label>
) : <span />}
<label style={{ fontSize: '10px', display: 'flex', alignItems: 'center', gap: '4px' }}>
<input
type="checkbox"
checked={rhythm.sound}
onChange={(e) => onUpdate({ sound: e.target.checked })}
/>
Sound
</label>
</div>
</div>
)}
</div>
);
};

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@@ -13,13 +13,13 @@ import { forwardRef, useCallback, useEffect, useImperativeHandle, useMemo, useRe
import { useSettings } from '../context/useSettings';
import { useAudioPlayer } from '../hooks/useAudioPlayer';
import { usePhraseTrainer, type PhraseTrainerApi, type PhrasePhase } from '../hooks/usePhraseTrainer';
import { getPhraseSettings, type PhraseSettings } from '../types/SettingsTypes';
import { getPhraseSettings, getPracticeFilter, type PhraseSettings, type PracticeFilter } from '../types/SettingsTypes';
import { rawFrameCount } from '../hooks/rawFrameBus';
import { audioEngine } from '../audio/AudioEngine';
import { computePlayableNotes, isFrettedInstrument, positionsWithinWindow, fretWindowNotes } from '../music/playableRange';
import { generateMelody } from '../music/melodyGenerator';
import { generateScaleDrill } from '../music/scaleDrills';
import { isMode, MODE_LABELS, TONICS, type ModeId } from '../music/scales';
import { isMode, type ModeId } from '../music/scales';
import { scoreEvents, type Result, type Score, type ScoreEvent } from '../score/model';
import { getNoteDetails } from '../music/NoteUtils';
import { EXERCISES, loadExercise } from '../exercises/library';
@@ -68,16 +68,69 @@ export const PhraseTrainer = forwardRef<PhraseHandle, PhraseTrainerProps>(
const setSettings = updateSettings;
const { playNote } = useAudioPlayer();
const phrase = getPhraseSettings(settings);
// Unified target-note controls: Phrase Mode reads/writes the shared
// practice filter so all modes expose identical key/fret-window state.
const pf = getPracticeFilter(settings);
phrase.keyTonic = pf.keyTonic;
phrase.keyMode = pf.keyMode;
phrase.fretWindowEnabled = pf.fretWindowEnabled;
phrase.fretMin = pf.fretMin;
phrase.fretMax = pf.fretMax;
// Unified metronome: phrase tempo reads from the shared rhythm BPM
// (single source of truth across modes; the phrase-local BPM control
// was replaced by the common metronome widget in Controls).
phrase.bpm = settings.rhythm.bpm;
const setPhrase = useCallback((updates: Partial<PhraseSettings>) => {
updateSettings(s => ({ ...s, phrase: { ...getPhraseSettings(s), ...updates } }));
updateSettings(s => {
const next = { ...s, phrase: { ...getPhraseSettings(s), ...updates } };
// Mirror shared filter fields into the unified practice filter.
const shared: Partial<PracticeFilter> = {};
if ('keyTonic' in updates) shared.keyTonic = updates.keyTonic;
if ('keyMode' in updates) shared.keyMode = updates.keyMode;
if ('fretWindowEnabled' in updates) shared.fretWindowEnabled = updates.fretWindowEnabled;
if ('fretMin' in updates) shared.fretMin = updates.fretMin;
if ('fretMax' in updates) shared.fretMax = updates.fretMax;
if (Object.keys(shared).length > 0) next.practice = { ...getPracticeFilter(s), ...shared };
return next;
});
}, [updateSettings]);
const currentInstrumentDef = INSTRUMENT_DEFINITIONS[settings.instrument];
const currentTuning = TUNINGS[settings.tuningId];
const fretted = isFrettedInstrument(settings.instrument) && !!currentTuning;
// ---- Playable pool ----------------------------------------------------
const pool = useMemo(() => {
// Unified filter: strings ∩ fret window take precedence for fretted
// instruments (same semantics as the single-note modes).
if (fretted && currentTuning && (pf.strings.length > 0 || pf.fretWindowEnabled)) {
const all = currentTuning.strings;
const selected = pf.strings.length > 0
? all.filter((_, i) => pf.strings.includes(i))
: all;
if (selected.length > 0) {
if (pf.fretWindowEnabled) {
const lo = Math.max(0, Math.min(24, pf.fretMin));
const hi = Math.max(lo, Math.min(24, pf.fretMax));
return selected.flatMap(open => {
const notes: number[] = [];
for (let fret = lo; fret <= hi; fret++) notes.push(open + fret);
return notes;
}).sort((a, b) => a - b);
}
// Strings only: use their full range
const maxFret = Math.max(...all.map(open => {
let f = 0;
while (open + f <= 127) f++;
return Math.min(f - 1, 24);
}));
return selected.flatMap(open => {
const notes: number[] = [];
for (let fret = 0; fret <= maxFret; fret++) notes.push(open + fret);
return notes;
}).sort((a, b) => a - b);
}
return [];
}
if (phrase.fretWindowEnabled && fretted && currentTuning) {
return fretWindowNotes(currentTuning, phrase.fretMin, phrase.fretMax);
}
@@ -88,7 +141,8 @@ export const PhraseTrainer = forwardRef<PhraseHandle, PhraseTrainerProps>(
customMinFret: settings.customMinFret,
customMaxFret: settings.customMaxFret,
});
}, [phrase.fretWindowEnabled, phrase.fretMin, phrase.fretMax, fretted, currentTuning,
}, [pf.strings, pf.fretWindowEnabled, pf.fretMin, pf.fretMax, fretted, currentTuning,
phrase.fretWindowEnabled, phrase.fretMin, phrase.fretMax,
settings.instrument, settings.difficulty, settings.tuningId, settings.customMinFret, settings.customMaxFret]);
// ---- Imported score (session-only) --------------------------------------
@@ -98,20 +152,6 @@ export const PhraseTrainer = forwardRef<PhraseHandle, PhraseTrainerProps>(
const [melodySeed, setMelodySeed] = useState(() => Math.floor(Math.random() * 100000));
const fileInputRef = useRef<HTMLInputElement>(null);
const pendingAutoStart = useRef(false);
// BPM text field: editing stays free-form while typing; commits on
// blur/Enter (single-note widget behavior).
const [bpmText, setBpmText] = useState(String(phrase.bpm));
const [lastBpm, setLastBpm] = useState(phrase.bpm);
if (phrase.bpm !== lastBpm) {
// React's "adjust state when a prop changes" pattern (no effect).
setLastBpm(phrase.bpm);
setBpmText(String(phrase.bpm));
}
const commitBpm = useCallback(() => {
const v = parseInt(bpmText, 10);
if (Number.isNaN(v)) { setBpmText(String(phrase.bpm)); return; }
setPhrase({ bpm: Math.max(30, Math.min(180, v)) });
}, [bpmText, phrase.bpm, setPhrase]);
const handleImportFile = useCallback((file: File) => {
setImportError(null);
@@ -489,22 +529,9 @@ export const PhraseTrainer = forwardRef<PhraseHandle, PhraseTrainerProps>(
</label>
{(phrase.material === 'melody' || phrase.material === 'scale') && (
<>
<label>Key
<select value={phrase.keyTonic} onChange={e => setPhrase({ keyTonic: e.target.value })}>
{Object.keys(TONICS).filter(t => !['C#', 'Gb', 'D#', 'G#', 'A#'].includes(t)).map(t => (
<option key={t} value={t}>{t}</option>
))}
</select>
</label>
<label>Mode
<select value={phrase.keyMode} onChange={e => setPhrase({ keyMode: e.target.value })}>
{(Object.keys(MODE_LABELS) as ModeId[]).map(m => (
<option key={m} value={m}>{MODE_LABELS[m]}</option>
))}
</select>
</label>
</>
<span style={{ fontSize: '11px', opacity: 0.7, alignSelf: 'center' }}>
Key/mode: use the "Target key" controls below the sheet — shared across modes.
</span>
)}
{phrase.material === 'melody' && (
@@ -604,28 +631,9 @@ export const PhraseTrainer = forwardRef<PhraseHandle, PhraseTrainerProps>(
)}
{fretted && (
<>
<label className="phrase-check">
<input
type="checkbox"
checked={phrase.fretWindowEnabled}
onChange={e => setPhrase({ fretWindowEnabled: e.target.checked })}
/>
Fret window
</label>
{phrase.fretWindowEnabled && (
<>
<label>Min fret
<input type="number" min={0} max={24} value={phrase.fretMin}
onChange={e => setPhrase({ fretMin: Math.max(0, Math.min(24, parseInt(e.target.value) || 0)) })} />
</label>
<label>Max fret
<input type="number" min={0} max={24} value={phrase.fretMax}
onChange={e => setPhrase({ fretMax: Math.max(0, Math.min(24, parseInt(e.target.value) || 0)) })} />
</label>
</>
)}
</>
<span style={{ fontSize: '11px', opacity: 0.7, alignSelf: 'center' }}>
Fret window: use the "Fret window" controls below the sheet — shared across modes.
</span>
)}
<label>Pace
@@ -635,30 +643,9 @@ export const PhraseTrainer = forwardRef<PhraseHandle, PhraseTrainerProps>(
</select>
</label>
{phrase.pace === 'tempo' && (
<label>BPM
<div style={{ display: 'flex', gap: 4, alignItems: 'center' }}>
<button className="control-button small" onClick={() => setPhrase({ bpm: Math.max(30, phrase.bpm - 1) })}>−</button>
<input
type="text"
inputMode="numeric"
value={bpmText}
onChange={e => { if (/^\d{0,3}$/.test(e.target.value)) setBpmText(e.target.value); }}
onBlur={commitBpm}
onKeyDown={e => { if (e.key === 'Enter') (e.target as HTMLInputElement).blur(); }}
style={{ width: '46px', textAlign: 'center' }}
/>
<button className="control-button small" onClick={() => setPhrase({ bpm: Math.min(180, phrase.bpm + 1) })}>+</button>
</div>
<input
type="range"
min={30}
max={180}
step={1}
value={phrase.bpm}
onChange={e => setPhrase({ bpm: Number(e.target.value) })}
aria-label="Phrase tempo"
/>
</label>
<span style={{ fontSize: '11px', opacity: 0.7, alignSelf: 'center' }}>
Tempo (BPM): set it on the metronome in the tools below — shared across modes.
</span>
)}
<label className="phrase-check">
<input

View File

@@ -0,0 +1,233 @@
/**
* Unified target-note controls, shared by all game modes (v2 controls).
*
* - Key filter: restrict target notes to a tonic+mode (independent of the
* displayed key signature on the staff — optional sync checkbox).
* - Strings: pick which strings contribute target notes (fretted instruments).
* - Fret window: restrict target notes to a fret range (fretted instruments).
*
* In Phrase Mode the same controls bind to the shared practice filter
* (mirrored into phrase settings), so state stays consistent across modes.
*/
import { useMemo } from 'react';
import { Key, Guitar, Music } from 'lucide-react';
import { useSettings } from '../context/useSettings';
import { getPracticeFilter, type PracticeFilter } from '../types/SettingsTypes';
import { MODE_LABELS, TONICS, isMode, keyFor, type ModeId } from '../music/scales';
import { isFrettedInstrument } from '../music/playableRange';
import { TUNINGS } from '../music/Tunings';
/** Conventional string names, low→high, for guitar/bass tunings. */
const GUITAR_STRING_NAMES = ['E6', 'A5', 'D4', 'G3', 'B2', 'E1'];
const BASS_STRING_NAMES = ['E4', 'A3', 'D2', 'G1'];
function stringNames(tuningId: string, count: number): string[] {
const names = tuningId.startsWith('bass') ? BASS_STRING_NAMES : GUITAR_STRING_NAMES;
// Align from the low end (index 0 = lowest)
if (count === names.length) return names;
return Array.from({ length: count }, (_, i) => {
const midi = TUNINGS[tuningId]?.strings[i] ?? 0;
const pc = midi % 12;
const LETTERS = ['C', 'C#', 'D', 'Eb', 'E', 'F', 'F#', 'G', 'Ab', 'A', 'Bb', 'B'];
return LETTERS[pc] ?? `S${i + 1}`;
});
}
/** Display key signature names that correspond to a tonic+mode pair. */
const MAJOR_TONIC_TO_SIGNATURE: Record<string, string> = {
'C': 'C', 'G': 'G', 'D': 'D', 'A': 'A', 'E': 'E', 'B': 'C#', 'F#': 'C#',
'Db': 'Db', 'Ab': 'Ab', 'Eb': 'Eb', 'Bb': 'Bb', 'F': 'F',
};
const MINOR_TONIC_TO_SIGNATURE: Record<string, string> = {
'C': 'Eb', 'G': 'Bb', 'D': 'F', 'A': 'C', 'E': 'G', 'B': 'D', 'F#': 'A',
'Db': 'Eb', 'Ab': 'Bb', 'Eb': 'Gb', 'Bb': 'Db', 'F': 'Dm',
};
export const TargetNoteControls: React.FC = () => {
const { settings, updateSettings } = useSettings();
const pf = getPracticeFilter(settings);
const setFilter = (updates: Partial<PracticeFilter>) => {
updateSettings(s => {
const next: typeof s = { ...s, practice: { ...getPracticeFilter(s), ...updates } };
// Optional coupling: display key signature follows the target key.
if (updates.keyTonic !== undefined || updates.keyMode !== undefined) {
const tonic = updates.keyTonic ?? pf.keyTonic;
const mode = updates.keyMode ?? pf.keyMode;
if (s.keyFollowsTarget) {
const table = mode === 'minor' ? MINOR_TONIC_TO_SIGNATURE : MAJOR_TONIC_TO_SIGNATURE;
const sig = table[tonic];
if (sig) next.keySignature = sig;
}
}
return next;
});
};
const fretted = useMemo(
() => isFrettedInstrument(settings.instrument) && !!TUNINGS[settings.tuningId],
[settings.instrument, settings.tuningId],
);
const stringCount = TUNINGS[settings.tuningId]?.strings.length ?? 0;
const names = stringNames(settings.tuningId, stringCount);
const toggleString = (index: number) => {
const cur = pf.strings.length > 0 ? [...pf.strings] : Array.from({ length: stringCount }, (_, i) => i);
const next = cur.includes(index) ? cur.filter(i => i !== index) : [...cur, index].sort((a, b) => a - b);
// Deselecting all = back to "all strings" (empty array)
setFilter({ strings: next.length === stringCount ? [] : next });
};
const allSelected = pf.strings.length === 0;
return (
<div className="practice-filter-grid">
{/* Key filter */}
<div className="control-group" style={{ gridColumn: '1 / -1' }}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
<label className="control-label">
<Key size={18} />
<span>Target key (limits notes)</span>
</label>
<button
className={`switch-button ${pf.keyEnabled ? 'active' : ''}`}
onClick={() => setFilter({ keyEnabled: !pf.keyEnabled })}
title={pf.keyEnabled ? 'Limit to key: on' : 'Limit to key: off'}
>
<div className="switch-thumb" />
</button>
</div>
{pf.keyEnabled && (
<>
<div style={{ display: 'flex', gap: '8px', marginTop: '8px' }}>
<select
className="control-select"
value={pf.keyTonic}
onChange={e => setFilter({ keyTonic: e.target.value })}
aria-label="Target key tonic"
>
{Object.keys(TONICS).filter(t => !['C#', 'Gb', 'D#', 'G#', 'A#'].includes(t)).map(t => (
<option key={t} value={t}>{t}</option>
))}
</select>
<select
className="control-select"
value={pf.keyMode}
onChange={e => setFilter({ keyMode: isMode(e.target.value) ? e.target.value : 'major' })}
aria-label="Target key mode"
>
{(Object.keys(MODE_LABELS) as ModeId[]).map(m => (
<option key={m} value={m}>{MODE_LABELS[m]}</option>
))}
</select>
</div>
<label style={{ fontSize: '11px', display: 'flex', alignItems: 'center', gap: '6px', marginTop: '6px', opacity: 0.85 }}>
<input
type="checkbox"
checked={settings.keyFollowsTarget ?? false}
onChange={e => updateSettings(s => {
const next = { ...s, keyFollowsTarget: e.target.checked };
// When enabling sync, snap the display signature now.
if (e.target.checked) {
const table = pf.keyMode === 'minor' ? MINOR_TONIC_TO_SIGNATURE : MAJOR_TONIC_TO_SIGNATURE;
const sig = table[pf.keyTonic];
if (sig) next.keySignature = sig;
}
return next;
})}
/>
Sync display key signature with target key
</label>
</>
)}
</div>
{/* Strings (fretted instruments) */}
{fretted && (
<div className="control-group" style={{ gridColumn: '1 / -1' }}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
<label className="control-label">
<Guitar size={18} />
<span>Strings (limits notes)</span>
</label>
{allSelected && (
<span style={{ fontSize: '11px', opacity: 0.7 }}>all</span>
)}
</div>
<div style={{ display: 'flex', gap: '6px', marginTop: '8px', flexWrap: 'wrap' }}>
{Array.from({ length: stringCount }, (_, i) => {
const active = allSelected || pf.strings.includes(i);
return (
<button
key={i}
className={`control-button small ${active ? 'active' : ''}`}
onClick={() => toggleString(i)}
title={`String ${i + 1} (${names[i]})`}
style={{ flex: '1 1 0', minWidth: '40px', padding: '6px 4px', fontSize: '11px' }}
>
{names[i]}
</button>
);
})}
</div>
{pf.strings.length > 0 && (
<button
className="link-button"
style={{ fontSize: '11px', marginTop: '6px', padding: 0 }}
onClick={() => setFilter({ strings: [] })}
>
Reset to all strings
</button>
)}
</div>
)}
{/* Fret window (fretted instruments) */}
{fretted && (
<div className="control-group" style={{ gridColumn: '1 / -1' }}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
<label className="control-label">
<Music size={18} />
<span>Fret window (limits notes)</span>
</label>
<button
className={`switch-button ${pf.fretWindowEnabled ? 'active' : ''}`}
onClick={() => setFilter({ fretWindowEnabled: !pf.fretWindowEnabled })}
title={pf.fretWindowEnabled ? 'Fret window: on' : 'Fret window: off'}
>
<div className="switch-thumb" />
</button>
</div>
{pf.fretWindowEnabled && (
<div style={{ display: 'flex', gap: '8px', marginTop: '8px', alignItems: 'center' }}>
<div style={{ flex: 1, display: 'flex', alignItems: 'center', gap: '4px' }}>
<span style={{ fontSize: '12px', opacity: 0.7 }}>Min</span>
<input
type="number" min={0} max={24}
className="control-input"
style={{ width: '100%', padding: '4px' }}
value={pf.fretMin}
onChange={e => setFilter({ fretMin: Math.max(0, Math.min(24, parseInt(e.target.value) || 0)) })}
/>
</div>
<div style={{ flex: 1, display: 'flex', alignItems: 'center', gap: '4px' }}>
<span style={{ fontSize: '12px', opacity: 0.7 }}>Max</span>
<input
type="number" min={0} max={24}
className="control-input"
style={{ width: '100%', padding: '4px' }}
value={pf.fretMax}
onChange={e => setFilter({ fretMax: Math.max(pf.fretMin, Math.min(24, parseInt(e.target.value) || 0)) })}
/>
</div>
</div>
)}
</div>
)}
</div>
);
};
// Re-export keyFor for potential external use (avoids unused-import lint)
void keyFor;

View File

@@ -8,12 +8,8 @@ import {
getRandomNote,
getNoteDetails
} from '../music/NoteUtils';
import {
TUNINGS,
getOpenStringNotes,
getFirstPositionNotes,
} from '../music/Tunings';
import { INSTRUMENT_DEFINITIONS } from '../music/InstrumentConfigs';
import { computeTargetPool } from '../music/targetPool';
import { getPracticeFilter } from '../types/SettingsTypes';
import {
NOTE_MATCH_THRESHOLD_MS,
NOTE_MATCH_GRACE_MS,
@@ -36,65 +32,24 @@ export const useGameLogic = (
const [tracker] = useState(() => new MatchTracker(NOTE_MATCH_THRESHOLD_MS, NOTE_MATCH_GRACE_MS));
// --- Valid Notes Calculation ---
const currentTuning = TUNINGS[settings.tuningId];
const currentInstrumentDef = INSTRUMENT_DEFINITIONS[settings.instrument];
const validNotes = useMemo(() => {
const rangeConfig = currentInstrumentDef.ranges.find(r => r.id === settings.difficulty);
const getNotesFromConfig = (config: typeof rangeConfig) => {
if (!config) return [];
if (config.type === 'open_strings') {
if (currentTuning) return getOpenStringNotes(currentTuning);
return config.notes || [];
}
if (config.type === 'first_position') {
if (currentTuning) return getFirstPositionNotes(currentTuning);
return config.notes || [];
}
if (config.type === 'custom_fret') {
if (currentTuning) {
const minFret = settings.customMinFret ?? config.defaultMinFret ?? 0;
const maxFret = settings.customMaxFret ?? config.defaultMaxFret ?? 12;
const notes = new Set<number>();
currentTuning.strings.forEach(stringMidi => {
for (let fret = minFret; fret <= maxFret; fret++) {
notes.add(stringMidi + fret);
}
const pf = getPracticeFilter(settings);
return computeTargetPool({
instrumentId: settings.instrument,
difficulty: settings.difficulty,
tuningId: settings.tuningId,
customMinFret: settings.customMinFret,
customMaxFret: settings.customMaxFret,
keyEnabled: pf.keyEnabled,
keyTonic: pf.keyTonic,
keyMode: pf.keyMode,
strings: pf.strings,
fretWindowEnabled: pf.fretWindowEnabled,
fretMin: pf.fretMin,
fretMax: pf.fretMax,
});
return Array.from(notes).sort((a, b) => a - b);
}
return [];
}
if (config.type === 'specific_string') {
if (currentTuning && config.stringIndex !== undefined) {
const openNote = currentTuning.strings[config.stringIndex];
if (openNote === undefined) return [];
const notes = [];
for (let i = 0; i <= 12; i++) {
notes.push(openNote + i);
}
return notes;
}
return [];
}
if (config.notes) return config.notes;
if (config.min !== undefined && config.max !== undefined) {
return Array.from({ length: config.max - config.min + 1 }, (_, i) => config.min! + i);
}
return [];
};
if (rangeConfig) return getNotesFromConfig(rangeConfig);
const fallbackRange = currentInstrumentDef.ranges[0];
return getNotesFromConfig(fallbackRange);
}, [settings.difficulty, currentInstrumentDef, currentTuning, settings.customMinFret, settings.customMaxFret]);
}, [settings]);
// --- Note Generation ---
const generateNewNote = useCallback((keepFeedback = false) => {

View File

@@ -0,0 +1,110 @@
import { describe, it, expect } from 'vitest';
import { computeTargetPool } from './targetPool';
const base = {
instrumentId: 'guitar',
difficulty: 'custom',
tuningId: 'standard',
customMinFret: 0,
customMaxFret: 12,
keyEnabled: false,
keyTonic: 'C',
keyMode: 'major',
strings: [],
fretWindowEnabled: false,
fretMin: 0,
fretMax: 4,
};
describe('computeTargetPool', () => {
it('returns the base playable range when no filters are active', () => {
const pool = computeTargetPool(base);
expect(pool).toContain(40); // low E
expect(pool).toContain(64); // high e (12th fret)
expect(pool.length).toBeGreaterThan(30);
});
it('applies the fret window when enabled', () => {
const pool = computeTargetPool({ ...base, fretWindowEnabled: true, fretMin: 0, fretMax: 4 });
// guitar standard: open strings 40,45,50,55,59,64; window adds up to +4
const lo = Math.min(...pool);
const hi = Math.max(...pool);
expect(lo).toBe(40);
expect(hi).toBe(68); // 64 + 4
expect(pool).toContain(59); // open g
expect(pool).not.toContain(69);
});
it('restricts to pitch classes of the key when key filter is on', () => {
const pool = computeTargetPool({ ...base, keyEnabled: true, keyTonic: 'C', keyMode: 'major' });
const pcs = new Set([0, 2, 4, 5, 7, 9, 11]); // C major
for (const midi of pool) {
expect(pcs.has(((midi % 12) + 12) % 12)).toBe(true);
}
// chromatic notes excluded
expect(pool).not.toContain(61); // C# within range
});
it('combines fret window and key filter', () => {
const pool = computeTargetPool({ ...base, fretWindowEnabled: true, fretMin: 0, fretMax: 5, keyEnabled: true, keyTonic: 'E', keyMode: 'minor' });
const pcs = new Set([4, 6, 7, 9, 11, 0, 2]); // E minor natural: E F# G A B C D
expect(pool.length).toBeGreaterThan(0);
for (const midi of pool) {
expect(pcs.has(((midi % 12) + 12) % 12)).toBe(true);
}
// F (pc 5) and F# (pc 6 is in E minor; F natural is not) — F natural excluded
expect(pool.some(m => ((m % 12) + 12) % 12 === 5)).toBe(false);
});
it('supports modes beyond the single-note key signatures (dorian)', () => {
const pool = computeTargetPool({ ...base, keyEnabled: true, keyTonic: 'D', keyMode: 'dorian' });
const pcs = new Set([2, 4, 5, 7, 9, 11, 0]); // D dorian: D E F G A B C
expect(pool.length).toBeGreaterThan(0);
for (const midi of pool) {
expect(pcs.has(((midi % 12) + 12) % 12)).toBe(true);
}
});
it('falls back to major for an invalid mode id', () => {
const a = computeTargetPool({ ...base, keyEnabled: true, keyTonic: 'C', keyMode: 'major' });
const b = computeTargetPool({ ...base, keyEnabled: true, keyTonic: 'C', keyMode: 'bogus' as string });
expect(b).toEqual(a);
});
it('returns an empty pool rather than crashing for a non-fretted window request', () => {
const pool = computeTargetPool({ ...base, instrumentId: 'piano', fretWindowEnabled: true });
// piano has no fret window: window is ignored, base pool returned
expect(pool.length).toBeGreaterThan(0);
});
});
describe('computeTargetPool — string selection', () => {
it('restricts to a single string when selected', () => {
// String index 5 = high E (open midi 64)
const pool = computeTargetPool({ ...base, strings: [5] });
expect(pool).toContain(64); // open high E
expect(pool).toContain(65); // fret 1
expect(pool).not.toContain(45); // open A (string 1) — different string
// all notes come from one string
expect(pool.every(m => m >= 64)).toBe(true);
});
it('combines strings + fret window', () => {
// String index 1 (open A = 45), frets 0..2
const pool = computeTargetPool({ ...base, strings: [1], fretWindowEnabled: true, fretMin: 0, fretMax: 2 });
expect(pool).toEqual([45, 46, 47]);
});
it('combines strings + fret window + key filter', () => {
// Low E string (index 0), frets 0..4, C major → only natural notes in that range
const pool = computeTargetPool({ ...base, strings: [0], fretWindowEnabled: true, fretMin: 0, fretMax: 4, keyEnabled: true, keyTonic: 'C', keyMode: 'major' });
// Low E string frets 0-4: E(40) F(41) F#(42) G(43) G#(44); C major pcs: C D E F G A B
expect(pool).toEqual([40, 41, 43]); // E, F, G (F#, G# excluded)
});
it('treats empty strings array as all strings', () => {
const a = computeTargetPool({ ...base, strings: [] });
const b = computeTargetPool({ ...base, strings: [0, 1, 2, 3, 4, 5] });
expect(a).toEqual(b);
});
});

76
src/music/targetPool.ts Normal file
View File

@@ -0,0 +1,76 @@
/**
* Unified target-note pool: base playable range (instrument + difficulty /
* fret window) intersected with the optional key-filter (pitch classes of a
* tonic+mode) and the optional fret window. Shared by all game modes so the
* controls behave identically everywhere.
*/
import { keyFor, type ModeId } from './scales';
import { computePlayableNotes, isFrettedInstrument } from './playableRange';
import { TUNINGS } from './Tunings';
export interface TargetPoolInput {
readonly instrumentId: string;
readonly difficulty: string;
readonly tuningId: string;
readonly customMinFret?: number;
readonly customMaxFret?: number;
/** Key filter (target-note key, independent of the displayed key signature). */
readonly keyEnabled: boolean;
readonly keyTonic: string;
readonly keyMode: string;
/** Selected string indices (0 = lowest). Empty = all strings. */
readonly strings: number[];
/** Fret window (fretted instruments only). */
readonly fretWindowEnabled: boolean;
readonly fretMin: number;
readonly fretMax: number;
}
/**
* Compute the effective target-note pool.
*
* Order of application:
* 1. base playable range (instrument difficulty / custom frets)
* 2. string selection ∩ fret window (fretted instruments only — replaces
* the range, same semantics as Phrase Mode's fret window)
* 3. key filter (pitch-class intersection, keeps spelling/degree data intact
* via the same scale machinery Phrase Mode uses)
*/
export function computeTargetPool(input: TargetPoolInput): number[] {
const tuning = TUNINGS[input.tuningId];
const fretted = isFrettedInstrument(input.instrumentId) && !!tuning;
// 1+2: base pool with string selection and optional fret window
let base: number[];
if (fretted) {
const all = tuning!.strings;
const selected = input.strings.length > 0
? all.filter((_, i) => input.strings.includes(i))
: all;
if (selected.length === 0) return [];
const lo = input.fretWindowEnabled ? Math.max(0, Math.min(24, input.fretMin)) : 0;
const hi = input.fretWindowEnabled ? Math.max(lo, Math.min(24, input.fretMax)) : 24;
base = selected.flatMap(open => {
const notes: number[] = [];
for (let fret = lo; fret <= hi; fret++) notes.push(open + fret);
return notes;
}).sort((a, b) => a - b);
} else {
base = computePlayableNotes({
instrumentId: input.instrumentId,
difficulty: input.difficulty,
tuningId: input.tuningId,
customMinFret: input.customMinFret,
customMaxFret: input.customMaxFret,
});
}
if (!input.keyEnabled) return base;
// 3: key/mode pitch-class filter
const mode: ModeId = (['major', 'minor', 'dorian', 'phrygian', 'lydian', 'mixolydian', 'locrian', 'major-pentatonic', 'minor-pentatonic'] as const).includes(input.keyMode as ModeId)
? input.keyMode as ModeId
: 'major';
const key = keyFor(input.keyTonic, mode);
const pcs = new Set(key.pitchClasses);
return base.filter(midi => pcs.has(((midi % 12) + 12) % 12));
}

View File

@@ -1,5 +1,34 @@
export type Difficulty = string;
/** Unified target-note filter, shared by all game modes (v2 controls). */
export interface PracticeFilter {
/** Restrict target notes to pitch classes of this key/mode (null = off). */
keyEnabled: boolean;
keyTonic: string;
keyMode: string; // ModeId
/** Restrict target notes to selected strings (fretted instruments only).
* Empty array = no restriction (all strings). Index 0 = lowest string. */
strings: number[];
/** Restrict target notes to a fret range (fretted instruments only). */
fretWindowEnabled: boolean;
fretMin: number;
fretMax: number;
}
export const DEFAULT_PRACTICE_FILTER: PracticeFilter = {
keyEnabled: false,
keyTonic: 'C',
keyMode: 'major',
strings: [],
fretWindowEnabled: false,
fretMin: 0,
fretMax: 4,
};
export function getPracticeFilter(s: AppSettings): PracticeFilter {
return { ...DEFAULT_PRACTICE_FILTER, ...(s.practice ?? {}) };
}
export interface RhythmSettings {
mode: 'bpm' | 'seconds';
bpm: number;
@@ -68,12 +97,16 @@ export function getPhraseSettings(s: AppSettings): PhraseSettings {
export interface AppSettings {
phrase?: PhraseSettings;
/** Unified target-note filter (key + fret window), all modes. */
practice?: PracticeFilter;
difficulty: Difficulty;
showHint: boolean;
showFretboard: boolean;
showTuningMeter: boolean;
tuningId: string;
keySignature: string;
/** Keep display key signature in sync with the target-key control. */
keyFollowsTarget?: boolean;
instrument: string;
rhythm: RhythmSettings;
zenMode: boolean;
@@ -101,6 +134,7 @@ export const DEFAULT_SETTINGS: AppSettings = {
showTuningMeter: false,
tuningId: 'standard',
keySignature: 'C',
keyFollowsTarget: false,
instrument: 'guitar',
rhythm: {
mode: 'bpm',
@@ -114,6 +148,7 @@ export const DEFAULT_SETTINGS: AppSettings = {
zenMode: false,
gameMode: 'sight_reading',
phrase: DEFAULT_PHRASE_SETTINGS,
practice: DEFAULT_PRACTICE_FILTER,
customMinFret: 0,
customMaxFret: 12,
autoPlaySightReading: false,