Files
sheetmusictrainer/src/components/Controls.tsx
2025-12-23 14:40:34 +01:00

274 lines
12 KiB
TypeScript

import { Settings, Guitar, Music, Gauge } from 'lucide-react';
import { TUNINGS, INSTRUMENT_TUNINGS } from '../music/Tunings';
import { INSTRUMENT_DEFINITIONS } from '../music/InstrumentConfigs';
export type Difficulty = 'all' | 'first_pos' | 'open' | 'e_string';
export interface RhythmSettings {
mode: 'bpm' | 'seconds';
bpm: number;
seconds: number;
active: boolean;
autoAdvance: boolean;
sound: boolean;
volume: number;
}
export interface AppSettings {
difficulty: Difficulty;
showHint: boolean;
tuningId: string;
keySignature: string;
instrument: string;
showTuningMeter: boolean;
rhythm: RhythmSettings;
zenMode: boolean;
gameMode: 'sight_reading' | 'ear_training';
}
interface ControlsProps {
settings: AppSettings;
onUpdateSettings: (s: AppSettings) => void;
}
export const Controls: React.FC<ControlsProps> = ({ settings, onUpdateSettings }) => {
const handleDifficultyChange = (e: React.ChangeEvent<HTMLSelectElement>) => {
onUpdateSettings({ ...settings, difficulty: e.target.value as Difficulty });
};
const handleTuningChange = (e: React.ChangeEvent<HTMLSelectElement>) => {
onUpdateSettings({ ...settings, tuningId: e.target.value });
};
const handleInstrumentChange = (e: React.ChangeEvent<HTMLSelectElement>) => {
const newInstrumentId = e.target.value;
const instDef = INSTRUMENT_DEFINITIONS[newInstrumentId];
const defaultRange = instDef.ranges[0].id;
// Reset tuning if applicable, or just keep as is (it won't be shown/used)
let newTuningId = settings.tuningId;
if (instDef.showTuning && INSTRUMENT_TUNINGS[newInstrumentId as 'guitar' | 'bass']) {
newTuningId = INSTRUMENT_TUNINGS[newInstrumentId as 'guitar' | 'bass'][0];
}
onUpdateSettings({
...settings,
instrument: newInstrumentId,
difficulty: defaultRange as Difficulty,
tuningId: newTuningId
});
};
const updateRhythm = (updates: Partial<RhythmSettings>) => {
onUpdateSettings({
...settings,
rhythm: { ...settings.rhythm, ...updates }
});
};
// Cast instrument to specific key if needed, or use generic record access
const availableTunings = INSTRUMENT_TUNINGS[settings.instrument as 'guitar' | 'bass'] || [];
const currentInstrumentDef = INSTRUMENT_DEFINITIONS[settings.instrument];
return (
<div className="controls-container">
<div className="control-group">
<label className="control-label">
<Music size={18} />
<span>Instrument</span>
</label>
<select
value={settings.instrument}
onChange={handleInstrumentChange}
className="control-select"
>
{Object.values(INSTRUMENT_DEFINITIONS).map(def => (
<option key={def.id} value={def.id}>{def.displayName}</option>
))}
</select>
</div>
{currentInstrumentDef.showTuning && (
<div className="control-group">
<label className="control-label">
<Guitar size={18} />
<span>Tuning</span>
</label>
<select
value={settings.tuningId}
onChange={handleTuningChange}
className="control-select"
>
{availableTunings.map(id => (
<option key={id} value={id}>{TUNINGS[id].name}</option>
))}
</select>
</div>
)}
<div className="control-group">
<label className="control-label">
<Settings size={18} />
<span>Range</span>
</label>
<select
value={settings.difficulty}
onChange={handleDifficultyChange}
className="control-select"
>
{currentInstrumentDef.ranges.map(r => (
<option key={r.id} value={r.id}>{r.label}</option>
))}
</select>
</div>
<div className="control-group">
<label className="control-label">
<span>Key</span>
</label>
<select
value={settings.keySignature}
onChange={(e) => onUpdateSettings({ ...settings, keySignature: e.target.value })}
className="control-select"
>
<optgroup label="Major Keys">
<option value="C">C Major</option>
<option value="G">G Major</option>
<option value="D">D Major</option>
<option value="A">A Major</option>
<option value="E">E Major</option>
<option value="F">F Major</option>
<option value="Bb">Bb Major</option>
<option value="Eb">Eb Major</option>
</optgroup>
<optgroup label="Minor Keys">
<option value="Am">A Minor</option>
<option value="Em">E Minor</option>
<option value="Dm">D Minor</option>
</optgroup>
</select>
</div>
<div className="control-group" style={{ borderTop: '1px solid rgba(255,255,255,0.1)', paddingTop: '12px', marginTop: '12px', width: '100%' }}>
<label className="control-label" style={{ marginBottom: '8px' }}>
<span>Game Mode</span>
</label>
<div style={{ display: 'flex', gap: '8px' }}>
<button
className={`control-button ${settings.gameMode === 'sight_reading' ? 'active' : ''}`}
onClick={() => onUpdateSettings({ ...settings, gameMode: 'sight_reading' })}
style={{ flex: 1 }}
>
Sight Reading
</button>
<button
className={`control-button ${settings.gameMode === 'ear_training' ? 'active' : ''}`}
onClick={() => onUpdateSettings({ ...settings, gameMode: 'ear_training' })}
style={{ flex: 1 }}
>
Ear Training
</button>
</div>
</div>
{/* Rhythm Controls */}
<div className="control-group rhythm-group" style={{ borderTop: '1px solid rgba(255,255,255,0.1)', paddingTop: '12px', marginTop: '12px', width: '100%' }}>
<div style={{ display: 'flex', alignItems: 'center', justifyContent: 'center', gap: '12px', marginBottom: '8px' }}>
<label className="control-label" style={{ marginBottom: 0 }}>
<span>Metronome / Timer</span>
</label>
<button
className={`switch-button ${settings.rhythm.active ? 'active' : ''}`}
onClick={() => updateRhythm({ active: !settings.rhythm.active })}
title={settings.rhythm.active ? "Turn Off" : "Turn On"}
>
<div className="switch-thumb" />
</button>
</div>
{settings.rhythm.active && (
<div className="rhythm-details" style={{ display: 'flex', flexDirection: 'column', gap: '8px' }}>
<div style={{ display: 'flex', gap: '8px' }}>
<button
className={`control-button small ${settings.rhythm.mode === 'bpm' ? 'active' : ''}`}
onClick={() => updateRhythm({ mode: 'bpm' })}
>BPM</button>
<button
className={`control-button small ${settings.rhythm.mode === 'seconds' ? 'active' : ''}`}
onClick={() => updateRhythm({ mode: 'seconds' })}
>Timer</button>
</div>
{settings.rhythm.mode === 'bpm' ? (
<div style={{ display: 'flex', alignItems: 'center', gap: '8px' }}>
<span style={{ fontSize: '12px', minWidth: '40px' }}>{settings.rhythm.bpm} BPM</span>
<input
type="range"
min="30"
max="240"
step="5"
value={settings.rhythm.bpm}
onChange={(e) => updateRhythm({ bpm: Number(e.target.value) })}
style={{ flex: 1 }}
/>
</div>
) : (
<div style={{ display: 'flex', alignItems: 'center', gap: '8px' }}>
<span style={{ fontSize: '12px', minWidth: '40px' }}>{settings.rhythm.seconds}s</span>
<input
type="range"
min="1"
max="60"
step="1"
value={settings.rhythm.seconds}
onChange={(e) => updateRhythm({ seconds: Number(e.target.value) })}
style={{ flex: 1 }}
/>
</div>
)}
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
<label style={{ fontSize: '12px', display: 'flex', alignItems: 'center', gap: '4px' }}>
<input
type="checkbox"
checked={settings.rhythm.autoAdvance}
onChange={(e) => updateRhythm({ autoAdvance: e.target.checked })}
/>
Auto-Adv
</label>
<label style={{ fontSize: '12px', display: 'flex', alignItems: 'center', gap: '4px' }}>
<input
type="checkbox"
checked={settings.rhythm.sound}
onChange={(e) => updateRhythm({ sound: e.target.checked })}
/>
Sound
</label>
</div>
</div>
)}
</div>
<div className="control-group" style={{ borderTop: '1px solid rgba(255,255,255,0.1)', paddingTop: '12px', marginTop: '12px', width: '100%', display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
<label className="control-label" style={{ marginBottom: 0 }}>
<Gauge size={18} />
<span>Tuning Meter</span>
</label>
<button
className={`switch-button ${settings.showTuningMeter ? 'active' : ''}`}
onClick={() => onUpdateSettings({ ...settings, showTuningMeter: !settings.showTuningMeter })}
title={settings.showTuningMeter ? "Hide Tuner" : "Show Tuner"}
>
<div className="switch-thumb" />
</button>
</div>
</div>
);
};